Providing a supportive and contextual learning environment
No matter how much plentiful information we can access on demand from terminals, this is not regarded as a sufficient learning environment. Living under different circumstances, obtaining that drop of information we need in this vast ocean of information is growingly upsetting.
"What do I need to learn now?" "Who should I select to learn with?"
That answer would vary from one person to another. Even the same person will answer differently with change of time and place.
With the help of state-of-the-art technology, the target of BEAT (Benesse department of Educational Advanced Technology) is to provide a supportive learning environment that matches the needs of each and every user.
BEAT activities concentrate on research projects on the following three themes:
Ubiquitous
Create a learning environment fit for mobile ubiquity
Context
Create an educational system using contextual information in learning
Contents
Dynamic formation of educational contents Creation of a Web2.0 learning environment
